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updated: 8/26: Tired of this yet? Hope not!
Bottom pic is an update based on AOGRAI's suggestions (see featured comment below). It was REALLY tough to get that left demoness in the front (when I first moved her forward, all you could see were her thighs, lol) and I lost a little of the dynamic camera in doing it, but this does make more sense. I wish I could pose her legs in a more interesting way, but everything else I tried ended up blocking something (Smacky's foreground leg, the downed demoness or one of her legs, etc). I might not have that front demoness' hands on her stomach, it might be better to move her mask, raise one hand, and leave more space for the effects of the slash. I think I can also improve the right demoness' pose, she should be able to bend forward more without causing too much screwiness around the waist.
Anyway, please let me know what you think! I'm learning other 3D-related stuff in between edits of this, so I can take my time and get it right. Thanks for viewing!
This will probably be the last preview of this scene that I'll post because any additional changes will likely be minor (and if not, it can be a surprise). Punched demoness edited based on suggestions by Sheena85 and Alexichabane. I'll continue to work a lot on the expressions, as well as demoness body shape and pose tweaking (plus add the tails and additional background elements).
Suggestions are still welcome of course. Thanks to everyone who has shared their ideas and I hope I've been able to implement a few of them into this scene. I'll do my best to make the final image worth the wait!
Bottom pic is an update based on AOGRAI's suggestions (see featured comment below). It was REALLY tough to get that left demoness in the front (when I first moved her forward, all you could see were her thighs, lol) and I lost a little of the dynamic camera in doing it, but this does make more sense. I wish I could pose her legs in a more interesting way, but everything else I tried ended up blocking something (Smacky's foreground leg, the downed demoness or one of her legs, etc). I might not have that front demoness' hands on her stomach, it might be better to move her mask, raise one hand, and leave more space for the effects of the slash. I think I can also improve the right demoness' pose, she should be able to bend forward more without causing too much screwiness around the waist.
Anyway, please let me know what you think! I'm learning other 3D-related stuff in between edits of this, so I can take my time and get it right. Thanks for viewing!
This will probably be the last preview of this scene that I'll post because any additional changes will likely be minor (and if not, it can be a surprise). Punched demoness edited based on suggestions by Sheena85 and Alexichabane. I'll continue to work a lot on the expressions, as well as demoness body shape and pose tweaking (plus add the tails and additional background elements).
Suggestions are still welcome of course. Thanks to everyone who has shared their ideas and I hope I've been able to implement a few of them into this scene. I'll do my best to make the final image worth the wait!
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1400x1856px 366.33 KB
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